8/20/2023 0 Comments Max out tank in iron forceconvoy hitprofile reduced from 120 to 85 bringing it inline with new hitprofile calculations ![]() added damage reduction to piecing thresholds for naval combat Super heavy tanks now cost more overall, but require 20 per support company. Most tank chassis' now grant 10-20% more armor Super Heavy tanks are no longer line battalions Super Heavy tanks are now support units. reduced terrain combat widths slightly, change support widths also Combat better Agility and Speed has increased effect on air combat Added new techs for plane designer (see above) rebalanced thrust and weights of modules and airframes, adjusted turret stats so they are less powerful for fighters but better for bombers small airframe can only take single turret modules slight decrease in agility hit for large bomb bays increased tech date for survival studies to 1939 ![]() major air rebalance pass for airframes and modules airframes now how base max speeds to better represent airframe size speed effects Excess thrust will now increase agility instead of max speed (0.5 AGI per excess thrust) Of course this doesn’t mean you can’t or shouldn’t post about it outside the form, I want to encourage as much discourse, theorizing and number crunching as possible so give it a try and let us know what you think. In the last week of the test we will post a feedback form to be able to collect feedback data that we can use to analyze your responses. Additionally it won't have anything new coming with Arms Against Tyranny just changes for base game and previously released DLC’s. From July 6th until August 3rd there will be a special Summer Open Beta branch on steam, this branch will have the new changes listed below. So let's go into how this is going to work. ![]() These changes will affect all three major combat groups ( Army, Air, and Navy), and vary from value changes to some new functionality and behavior so be sure to read the change list so you know what you're getting yourself into. These changes are hand picked for testing in order to get feedback from the community on specific changes that might have large impacts. ![]() This summer for 4 weeks we will be giving you the chance to test some of the balance changes coming with the 1.13 Stella Polaris patch. I'm here to introduce a new thing I will be doing over the summer. A bit of the different DD than you’re used to this week.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |